Your layout should funnel these ground troops into choke points lined with Mortars and hidden Wizards, maximizing their splash damage. The optimal strategy involves creating concentric rings of defense, with the Town Hall and air production facilities placed deep within the innermost circle.
Town Hall 6 Defense Base Upgrade Guide for Stronger Walls
Air Defense: 3-4 units, placed in a triangular or scattered pattern. Spring Traps should be hidden within the core layout, specifically beneath the likely path of high-damage troops like the Yeti or Golem, to neutralize them before they reach your defenses.
A well-designed base will force such specialized attacks to divert spells, thinning their main damage potential. The vulnerability window immediately after an attack, where the Town Hall is exposed if destroyed, further necessitates a design that prioritizes the protection of the core.
Town Hall 6 Defense Base Upgrade Guide
Seeking Air Mines are vital for disrupting the common strategy of using a single Air Spell to wipe out your entire air defense line. On the ground side, Mortars and Wizard Towers provide excellent area damage, while the hidden Tesla Tower offers a powerful surprise counter to high-hitpoint troops like Golems.
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